surshar / claude-code
Claude Code is an agentic coding tool that lives in your terminal, understands your codebase, and helps you code faster by executing routine tasks, explaining complex code, and handling git workflows - all through natural language commands.
Built by Anthropic · github.com/anthropics
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| 72 | 72 | <title>Claude Code v2.1.178</title> |
| 73 | 73 | <link rel="alternate" type="text/html" href="https://github.com/anthropics/claude-code/releases/tag/v2.1.178"/> |
| 74 | 74 | <updated>2026-06-15T21:35:48Z</updated> |
| 75 | - <content type="html"><p>• Added Tool(param:value) syntax for permission rules to match a tool's input parameters (with * wildcard), e.g. Agent(model:opus) to block Opus subagents</p> | |
| 75 | + <content type="html"><p>• Agent teams: removed the TeamCreate and TeamDelete tools. With CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1 set, every session now has one implicit team — spawn teammates directly with the Agent tool's name parameter, no setup step needed. The team_name parameter on the Agent tool is still accepted but ignored.</p> | |
| 76 | +<p>• Added Tool(param:value) syntax for permission rules to match a tool's input parameters (with * wildcard), e.g. Agent(model:opus) to block Opus subagents</p> | |
| 76 | 77 | <p>• Skills in nested .claude/skills directories now load when working on files there; on a name clash, the nested skill appears as &lt;dir&gt;:&lt;name&gt; so both stay available</p> |
| 77 | 78 | <p>• Nested .claude/ directories: the agent, workflow, and output-style closest to the working directory now wins when names collide; project-scope workflow saves now target the closest existing .claude/workflows/</p> |
| 78 | 79 | <p>• Improved auto mode: subagent spawns are now evaluated by the classifier before launch, closing a gap where a subagent could request a blocked action without review</p> |